I have made an application that gives the user the option to open up a new spawn of the application entirely. When the user does so and closes the application the entire application terminates; not just the window.
How should I go about recursively spawning an application and then when the user exits the JFrame spawn; killing just that JFrame and not the entire instance?
Here is the relevant code:
[...]
JMenuItem newMenuItem = new JMenuItem ("New");
newMenuItem.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
new MainWindow();
}
});
fileMenu.add(newMenuItem);
[....]
JMenuItem exit = new JMenuItem("Exit");
exit.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
});
fileMenu.add(exit);
[...]
I completely removed the frame.setDefaultCloserOperation(JFrame.EXIT_ON_CLOSE);
code.
I changed it to DISPOSE_ON_CLOSE
and still the problem was still happening. I ended up creating a windowEvent and adding: frame.dispose();
and the behavior is what I wanted.
Here is the code:
frame.addWindowListener(new WindowListener() {
public void windowClosing(WindowEvent e) {
//Allows for multiple instances and properly closing
//only one of the Frames instead of all of them
frame.dispose();
}
public void windowOpened(WindowEvent e) {}
public void windowClosed(WindowEvent e) {}
public void windowIconified(WindowEvent e) {}
public void windowDeiconified(WindowEvent e) {}
public void windowActivated(WindowEvent e) {}
public void windowDeactivated(WindowEvent e) {}
});