Im trying to work out how to do a event every random number. I am using the following to get a random number between 50 + 100
int x = (arc4random() % 50) + 50;
I then want to call a selector based on the returned value as so.
[_hero schedule:@selector(randomAnimation) interval:x];
Im trying to work out in my head how I would rerun the schedule after the random time is up with the New Random time
.
in the _hero class randomAnimation method :
-(void) randomAnimation {
// do the animation stuff here
// then
int x = (arc4random() % 50) + 50;
[self scheduleOnce:@selector(randomAnimation) delay:x];
}
and fire up the sequence with
[_hero randomAnimation];
edit : if you dont want to expose the randomAnimation method, fire the animation when the object is added to the scene like this :
-(void) onEnter {
[super onEnter];
[self randomAnimation];
}