I'm moving from cocos2d-html5 version 2.2 to cocos2d-js 3.0 and I have a problem with this code (which works perfectly in version 2.2):
menuButtons = cc.Menu.create();
for (var a = 1; a < 6; a++){
var label = cc.LabelTTF.create("BUTTON " + a, "Arial", 20);
var tmpBtn = cc.MenuItemLabel.create(label, function (e) {
cc.log("TEST TAG: " + e.tag);
//StartSomethingOther(e);
}, this);
tmpBtn.setPosition(50, a * 30);
tmpBtn.tag = a;
menuButtons.addChild(tmpBtn,2,1);
}
menuButtons.setPosition(10, 10);
this.addChild(menuButtons, 1);
Any "button" is pressed the console always output "TEST TAG: 1" instead of putting the correct number. Any tip to solve the problem?
Change the .tag with .title or even better a ['data-'] identifier like in this example:
menuButtons = cc.Menu.create();
for (var a = 1; a < 6; a++){
var label = cc.LabelTTF.create("BUTTON " + a, "Arial", 20);
var tmpBtn = cc.MenuItemLabel.create(label, function (e) {
cc.log("TEST TAG: " + e['data-tag']);
//StartSomethingOther(e);
}, this);
tmpBtn.setPosition(50, a * 30);
tmpBtn['data-tag'] = a;
menuButtons.addChild(tmpBtn,2,1);
}
menuButtons.setPosition(10, 10);
this.addChild(menuButtons, 1);