Ok, so here's my problem. I'm creating a simple application for my RPG system. It's a character chart for players who can create their heroes and view statistics. So, here's the important things from base class for a Hero:
namespace CharacterChart.Classes
{
[DataContract(Name = "Character", Namespace = "http://www.jambs.com")]
abstract class Base : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
[DataMember]
private string Name;
[DataMember]
public ObservableCollection<Attribute> Attributes;
protected void OnPropertyChanged(string info)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(info));
}
}
public Base()
{
this.Name = "Nowa postać";
Attributes = new ObservableCollection<Attribute>();
Attributes.Add(new Attribute { Key = 'S', Value = 0 });
Attributes.Add(new Attribute { Key = 'Z', Value = 0 });
Attributes.Add(new Attribute { Key = 'P', Value = 0 });
Attributes.Add(new Attribute { Key = 'B', Value = 0 });
Attributes.Add(new Attribute { Key = 'C', Value = 0 });
Attributes.Add(new Attribute { Key = 'I', Value = 0 });
Attributes.Add(new Attribute { Key = 'W', Value = 0 });
Attributes.Add(new Attribute { Key = 'D', Value = 0 });
}
public string name
{
get { return Name; }
set { Name = value; OnPropertyChanged("Name"); }
}
public ObservableCollection<Attribute> attributes
{
get { return Attributes; }
set { Attributes = value; OnPropertyChanged("Attributes"); }
}
}
}
Here's the code for Attribute class (I wanted to use a Dictionary, but it didn't contain OnPropertyChanged):
class Attribute : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string info)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(info));
}
}
[DataMember]
private char key;
[DataMember]
private byte number;
public char Key
{
get { return key; }
set { key = value; OnPropertyChanged("Key"); }
}
public byte Value
{
get { return number; }
set { number = value; OnPropertyChanged("Value"); }
}
}
In the main program I'm declaring an ObservableCollection of heroes and set an ItemsSource for Datagrid. In XAML it's something like that:
<DataGrid Name="DataHeroes" Grid.Column="0" AutoGenerateColumns="False">
<DataGrid.Columns>
<DataGridTextColumn Header="Name" Binding="{Binding Path=name, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" />
<DataGridTextColumn Header="Strength" Binding="{Binding Path=attributes[0].Value, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" />
</DataGrid.Columns>
</DataGrid>
Now I want to add a functionality, that will let me select a Hero in DataGrid and then displaying all of his stats. Unfortunately, displaying an Attribute doesn't work for me. Here's what I tried:
<TextBlock Text="{Binding ElementName=DataHeroes, Path=SelectedIndex.attributes[0].Value, Mode=OneWay}" Grid.Column="2"/>
Any ideas how should I refer to my Collection of Attributes and displaying selected one?
This example refers only to a single attribute, I'll expand them later.
SelectedIndex
returns an integer, which obviously doesn't have a "attributes" property. Change your line to:
<TextBlock Text="{Binding ElementName=DataHeroes, Path=SelectedItem.attributes[0].Value, Mode=OneWay}" Grid.Column="2"/>
SelectedItem
returns the bound object that is selected on the UI. (MSDN)
Note that this returns the first user selected item if multiple items are selected.