So, I have to do an app to my company, my first job, and I have to use the accelerometer, in this case to calculate the movement that the player is doing.
I have to implement for iOS and Android but I have few time to do it.
I found Unity3d, but I would like to know:
Is it going to work for iOS and Android if I export?
How can I update the app using Unity3d?
Is the app the same after the exportation?
Can I implement the accelerometer one time, or I have to do 2 different times, to iOS and to Android?
Another question: is the Database implementation going to be the same?
Thank you so much. I hope that someone can help me.
If you're making an app just for accelerometer, it'd be a lot faster to do it in Java and Objective-C respectively, than to figure out Unity3D, which is actually a game engine.
Of course all of the things you've mentioned are possible in Unity, but it's not made for apps, at least not a simple 2D or UI based app.