It may be a duplicate with this question, but I don't know how to apply this approach in my app, and which method I should use in cocos2d-x to draw a Bezier curve. My app should allow users to draw lines and curves when they touch the canvas. How can I achieve that?
in CCDrawPrimitives.cpp file.
You can use this method.
ccDrawCubicBezier
ccDrawQuadBezier
-MyClass::draw() {
glLineWidth(4.0f);
ccPointSize(4);
//Draw a blue quadratic bezier curve
ccDrawColor4B(0, 0, 255, 255);
ccDrawQuadBezier(ccp(90,0), ccp(200, 70), ccp(350,0), 12);
//Draw cubic red bezier curve
ccDrawColor4B(255, 0, 0, 255);
ccDrawCubicBezier(ccp(100,100), ccp(300,150), ccp(250,50), ccp(350,100), 12);
//Restore original values
glLineWidth(1);
ccDrawColor4B(255,255,255,255);
ccPointSize(1);
}
Every time you move your touch positions, ccTouchesMoved method is called as you may know.
You can control the curve shape using the method and member variables.