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kineticjs

Another way of grouping shapes in kineticJS - rather than using Group?


I have two groups (group1, group2) which both contain rectangles. Each of these groups is draggable. When I move a shape (group or rectangle in my case) and it overlaps with the other I trigger an event and add these two groups to another group (a super group) one which will be also draggable. The way I am doing this right now is by creating a supergroup which contains both groups as follows:

group1.add(cube1);
group2.add(cube2);
superGroup.add(group1);
superGroup.add(group2);

Even though this seems to work for the simple case of adding, for more complex cases this becomes cumbersome and inefficient.

So my question is:

Is there any other way of grouping shapes rather than by adding it to a group?


Solution

  • Instead of creating a third superGroup, how about merging group1 into group2 (or visa-versa).

    This could be accomplished by adjusting the x/y of all group1 children and then moving them to group2.

    Example code and a Demo: http://jsfiddle.net/m1erickson/BkfkC/

    <!DOCTYPE html>
    <html>
      <head>
        <meta charset="utf-8">
        <title>Prototype</title>
        <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script>
        <script src="http://d3lp1msu2r81bx.cloudfront.net/kjs/js/lib/kinetic-v5.0.1.min.js"></script>
    <style>
    body{padding:20px;}
    #container{
      border:solid 1px #ccc;
      margin-top: 10px;
      width:350px;
      height:350px;
    }
    </style>        
    <script>
    $(function(){
    
    var stage = new Kinetic.Stage({
        container: 'container',
        width: 350,
        height: 350
    });
    var layer = new Kinetic.Layer();
    stage.add(layer);
    
    var g1=new Kinetic.Group({x:10,y:10,draggable:true});layer.add(g1);
    var g2=new Kinetic.Group({x:60,y:60,draggable:true});layer.add(g2);
    
    var circle1a = new Kinetic.Circle({
        x:20,
        y:20,
        radius: 30,
        fill: 'red',
        stroke: 'black',
        strokeWidth: 4,
    });
    g1.add(circle1a);
    
    var circle1b = new Kinetic.Circle({
        x:120,
        y:120,
        radius: 30,
        fill: 'green',
        stroke: 'black',
        strokeWidth: 4,
    });
    g1.add(circle1b);
    
    var circle2 = new Kinetic.Circle({
        x:20,
        y:20,
        radius: 30,
        fill: 'blue',
        stroke: 'black',
        strokeWidth: 4,
    });
    g2.add(circle2);
    
    layer.draw();
    
    
    function mergeG1intoG2(g1,g2){
        var g2pos=g2.position();
        var g1Children=g1.getChildren();
        n=g1Children.length-1;
        while(n>=0){
            var child=g1Children[n--];
            var pos=child.getAbsolutePosition();
            child.x(pos.x-g2pos.x);
            child.y(pos.y-g2pos.y);
            child.moveTo(g2);
        };
        g1.destroy();
        layer.draw();
    }
    
        $("#myButton").click(function(){
            mergeG1intoG2(g1,g2);    
        });
    
    
    }); // end $(function(){});
    
    </script>       
    </head>
    <body>
        <button id="myButton">Merge red+green group into blue group</button>
        <div id="container"></div>
    </body>
    </html>