My program is supposed to wait for either the left or right arrow key to be pressed, then change a value so the next time PaintComponent is updated, the screen looks different. However, the screen doesn't change when I run the program.
Here are the variable declarations:
static KeyListener listen;
public static int slide = 0;
Here's the KeyListener declaration in the main:
listen = new KeyListener() {
public void keyPressed(KeyEvent arg0) {
if(arg0.getKeyCode() == KeyEvent.VK_LEFT && slide>0) {
slide--;
System.out.println("Left pressed. Slide is " + slide);
}
else if(arg0.getKeyCode() == KeyEvent.VK_RIGHT) {
slide++;
System.out.println("Right pressed. Slide is " + slide);
}
}
public void keyReleased(KeyEvent arg0) {}
public void keyTyped(KeyEvent arg0) {}
};
Here is the methods used for the painting:
public void paintComponent(Graphics g){
super.paintComponent(g);
this.setBackground(new Color(0, 0, 20));
g.drawImage(exitButton, 20, 20, null);
drawBoard(g);
}
public void drawBoard(Graphics g){
if(slide == 0) {
String[] text0 = {"This is the test",
"for the Presenter application",
"Here is a nicely framed picture of the Berlin Wall."
};
makeTextBox(text0);
g.drawImage(textBox, textX, textY,(boxW)*2,(boxH)*2, null);
g.setColor(Color.blue);
g.fillRect(wallX-10, wallY-10, wallW+20, wallH+20);
g.drawImage(wall, wallX, wallY, null);
}
else if(slide == 1) {
String[] text1 = {"Here is the second page...",
"Welcome."};
makeTextBox(text1);
g.drawImage(textBox, textX, textY,(boxW)*2,(boxH)*2, null);
}
}
When I run the program, the program prints the if(slide == 0)
case, but when I press the arrow keys, nothing changes on screen.
You need to add the key listener to the component before it will be called:
addKeyListener(new KeyListener() {
/* ... methods as before ... */
});
You also need to make the component focusable and give it the focus:
setFocusable(true);
requestFocusInWindow();
Finally, if you want to redraw the screen when the key is pressed, you have to call the component's repaint()
method in the key press handler.