I just wanted to modify the example from zeroc a little ( the one with printer). So here's how it goes.
Here is the little interface in Pritner.ice file:
#pragma once
module Demo
{
interface Printer
{
void printString(string s);
void printFloat(float val);
};
};
and the class with server side which produces errors.
#include <Ice/Ice.h>
#include <Printer.h>
using namespace std;
using namespace Demo;
class PrinterI : public Printer
{
public:
virtual void printString(const string &, const Ice::Current&);
virtual void printFloat(const float &, const Ice::Current&);
};
void
PrinterI::
printFloat(const float &val,const Ice::Current&)
{
cout<<val<<endl;
}
void
PrinterI::
printString(const string &s, const Ice::Current&)
{
cout << s << endl;
}
error looks like this:
Server.cpp: In function ‘int main(int, char**)’:
Server.cpp:49:37: error: cannot allocate an object of abstract type ‘PrinterI’
Ice::ObjectPtr object = new PrinterI;
^
Server.cpp:16:7: note: because the following virtual functions are pure within ‘PrinterI’:
class PrinterI : public Printer
^
In file included from Server.cpp:11:0:
./Printer.h:430:18: note: virtual void Demo::Printer::printFloat(Ice::Float, const Ice::Current&)
virtual void printFloat(::Ice::Float, const ::Ice::Current& = ::Ice::Current()) = 0;
^
make: *** [Server.o] Error 1
code in main:
int
main(int argc, char* argv[]){
int status = 0;
Ice::CommunicatorPtr ic;
try
{
ic = Ice::initialize(argc, argv);
Ice::ObjectAdapterPtr adapter =
ic->createObjectAdapterWithEndpoints("SimplePrinterAdapter", "default -h localhost -p 10000");
Ice::ObjectPtr object = new PrinterI;
adapter->add(object, ic->stringToIdentity("SimplePrinter"));
adapter->activate();
ic->waitForShutdown();
}
catch(const Ice::Exception& e)
{
cerr << e << endl;
status = 1;
}
catch(const char* msg)
{
cerr << msg << endl;
status = 1;
}
if(ic)
{
try
{
ic->destroy();
}
catch(const Ice::Exception& e)
{
cerr << e << endl;
status = 1;
}
}
return status;
}
The part for printString is fine and works well but when i want to have float as argument in intreface's function, then it produces error. I admit i am no pro in c++ but i've just ran out of any clues on how to fix this.
ZeroC Ice defines its own type for floating point parameters, Ice::Float
. Therefore using plain float
does not do the job and the original method stays undefined.
Moreover, apart from using the Ice::Float
type, the argument is passed by value, not as a reference to constant, therefore you should remove the other parts in the argument declaration like const
and &
as well.
After all, the error message says it all - the method signature should look exactly like this:
void printFloat(Ice::Float, const Ice::Current&)