The following code is working but how can I add a button to save the canvas as an image?
<input id="newtext" type="text" value="Hello!">
<button id="addbutton">Any this text</button>
<h2>The added text is draggable</h2>
<div id="container"></div>
A full code example can be found here. Hi, I'm trying to use that example, but it doesn't explain how to save is as an image instead of a html.
This is also working with older version of KJS, using the getCanvas method :
$("#save").click(function () {
var dataUrl = layer.getCanvas().toDataURL();
var img = new Image();
img.onload = function () {
$("body").append("<p>Right-click the image below & then 'save-as'</p>");
document.body.appendChild(img);
}
img.src = dataUrl;
//window.open(dataUrl);
});