I need to make a program in Processing that reverses a loaded .mp3 file, avoiding already implemented abstract functions (for example, a Minim
function that reverses a given sound, though I still haven't found such). I've tried many ways by now and it still doesn't play.
My last approach uses the Minim.loadFileIntoBuffer()
function to get a float[]
and then I reverse the buffer using Processing's reverse()
function. I then create an AudioSample
with the same float
array and the original file's format. I then proceed to play the sample using trigger()
.
Here's a snippet:
Minim minim;
AudioPlayer songPlayer;
MultiChannelBuffer song;
AudioSample reversedSong;
float[] reversedBuffer, mixBuffer;
void setup() {
size(512, 200);
minim = new Minim(this);
songPlayer = minim.loadFile("sound.mp3");
// loadFileIntoBuffer changes the MultiChannelBuffer's parameters to
// match the file's, so init values doesn't really matter
song = new MultiChannelBuffer(10, 3);
minim.loadFileIntoBuffer("sound.mp3", song);
mixBuffer = songPlayer.mix.toArray();
reversedBuffer = reverse(mixBuffer);
reversedSong = minim.createSample(reversedBuffer, songPlayer.getFormat());
reversedSong.trigger();
}
I've also tried some different solutions. Namely importing directly the file into a AudioSample
. The problem with most ways I've already used, I believe, is that I can only access an AudioBuffer
, i.e. a part of the whole sound. Thus, I cannot reverse it all.
Do you know any way of doing this?
Ok I eventually managed to do it, by a simpler process.
I get the original sample's channels and I directly manipulate them. First, construct a new float
array with the same size as the channels. Then, put the values back in the original using the same procedure.
It's far from being a beautiful implementation and it's probably more time-complex then it could be. But it does the trick, since I was limited to using no implemented high level functions.
void revert() {
/* sample is an AudioSample, created in setup() */
float[] leftChannel = sample.getChannel(AudioSample.LEFT);
float[] rightChannel = sample.getChannel(AudioSample.RIGHT);
float[] leftReversed = new float[leftChannel.length];
float[] rightReversed = new float[rightChannel.length];
int size = leftChannel.length-1;
/*inverts the array*/
for(int i=0; i<=size; i++){
leftReversed[i] = leftChannel[size-i];
rightReversed[i] = rightChannel[size-i];
}
/*copies it to the original array*/
for(int i=0; i<size; i++){
leftChannel[i] = leftReversed[i];
rightChannel[i] = rightReversed[i];
}
}