Obviously I am trying to make a main menu using the swing components. I understand that in order to make my menu happen, I have to utilize CardLayout
, which I do in the code below:
(Everything is imported of course)
public class Screen extends JFrame implements ActionListener {
private static final long serialVersionUID = 1L;
int width, height;
JButton play = new JButton("play");
JButton settings = new JButton("settings");
JButton exit = new JButton("exit");
JButton mainMenu = new JButton("main menu");
CardLayout layout = new CardLayout();
JPanel panel = new JPanel();
JPanel game = new JPanel();
JPanel menu = new JPanel();
public Screen(int width, int height) {
this.width = width;
this.height = height;
panel.setLayout(layout);
addButtons();
setSize(width, height);
setResizable(false);
setLocationRelativeTo(null);
setVisible(true);
setTitle("BUILD YOUR EMPIRE");
setDefaultCloseOperation(EXIT_ON_CLOSE);
requestFocus();
}
private void addButtons() {
play.addActionListener(this);
settings.addActionListener(this);
exit.addActionListener(this);
mainMenu.addActionListener(this);
//menu buttons
menu.add(play);
menu.add(settings);
menu.add(exit);
//game buttons
game.add(mainMenu);
//background colors
game.setBackground(Color.MAGENTA);
menu.setBackground(Color.GREEN);
//adding children to parent Panel
panel.add(menu,"Menu");
panel.add(game,"Game");
add(panel);
layout.show(panel,"Menu");
}
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == exit) {
System.exit(0);
} else if (source == play) {
layout.show(panel, "Game");
} else if (source == settings){
} else if (source == mainMenu){
layout.show(panel, "Menu");
}
}
}
But when I run it, only the exit button works. When I hit the settings button nothing happens (as expected) but when I hit play button it crashes and gives me this error:
Exception in thread "main" java.lang.IllegalArgumentException: wrong parent for CardLayout
at java.awt.CardLayout.checkLayout(Unknown Source)
at java.awt.CardLayout.show(Unknown Source)
at Screen.Buttons(Screen.java:69)
at Screen.<init>(Screen.java:31)
at Window.main(Window.java:29)
I dont understand what I am doing wrong. Any help on this will be greately appreciated thanks in advance.
Found it!
It was a matter of wrong order:
Buttons();
panel.setLayout(layout);
layout.addLayoutComponent(panel, "Menu");
is wrong because you obviously need to set up the CardLayout in the panel
before doing anything (like show
) with it. So:
panel.setLayout(layout);
layout.addLayoutComponent(panel, "Menu");
Buttons();
Although I don't know why do you need the line:
layout.addLayoutComponent(panel, "Menu");
looking at the tutorial it does not mention the necessity to use it.
Also method names should start in lower case, I was confused for a moment thinking that Buttons
was a class. And you should use more descriptive names:
addButtons()
instead of Buttons()
gamePanel
instead of game
and so on.
Good job providing (not very extensive) relevant code, next time you should try adding a main
also so we can just execute and test it :)