Search code examples
debuggingemacsmonounity-game-enginemonodevelop

Using the Mono Soft Debugger with Emacs


Does anyone have any experience with using Emacs and a debugger (like the Mono soft debugger) with mono (unity in particular) projects?

The debugger that comes with MonoDevelop is fine, but, as I am using Emacs as my primary editor, I'd like to use that for debugging mono/unity apps if possible.

Any tips or suggestions about how to best go about setting this up? Is there anything special I have to do for Unity projects?


Solution

  • You probably want to look into using the command-line version of the debugger: https://github.com/mono/sdb