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c++includec-preprocessorspidermonkey

Why Placing #include BEFORE include guards


Is there any valid reason for placing #include directives BEFORE the include guards in a header file like this:

#include "jsarray.h"
#include "jsanalyze.h"
#include "jscompartment.h"
#include "jsgcmark.h"
#include "jsinfer.h"
#include "jsprf.h"
#include "vm/GlobalObject.h"

#include "vm/Stack-inl.h"

#ifndef jsinferinlines_h___
#define jsinferinlines_h___

//main body mostly inline functions 

#endif

Note, this example is a taken from a real life high profile open source project that should be developed by seasoned programmers - the Mozilla Spidermonkey open source Javascript engine used in Firefox 10 (the same header file also exists in the latest version).

In high profile projects, I expect there must be some valid reasons behind their design. What are the valid reasons to have #include before the include guard? Is it a pattern applicable to inline-function-only header files? Also note that this header file (jsinferinlines.h) is actually including itself through the last #include "vm/Stack-inl.h" (this header file includes a lot of other headers and one of them actually includes this jsinferinlines.h again) directive before the include guard, this makes even less sense to me.


Solution

  • There were lots of include cycles in SpiderMonkey headers back then, and placing the header guard at the top caused difficult to understand compile errors - I suspect that putting the header guard below the includes was just an incremental step toward sanitizing the includes.

    I couldn't tell you the exact sequence of includes that caused it to make a difference, though.

    Nowadays there shouldn't be any include cycles in SM headers, and their style is enforced through a python script written by Nicholas Nethercote. If you look at jsinferinlines.h today you'll see the header guard is at the top where it belongs.