I need many similar drawable resources. I created the files necessary to me in the drawable folder Then the file of resources with the array:
<array name="btn_style">
<item>@drawable/tile0</item>
<item>@drawable/tile1</item>
...
</array>
But when I write
int[] btn_draw = getResources().getIntArray(R.array.btn_style);
I receive zero from the array.
If I do
int[] btn_draw = {R.drawable.tile0,R.drawable.tile1};
All works fine.
If I understand your question.. here is your answer:
try this: You can use typed array..
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string-array name="random_imgs">
<item>@drawable/car_01</item>
<item>@drawable/balloon_random_02</item>
<item>@drawable/dog_03</item>
</string-array>
</resources>
Then in your activity access them like so:
TypedArray imgs = getResources().obtainTypedArray(R.array.random_imgs);
//get resourceid by index
imgs.getResourceId(i, -1)
// or set you ImageView's resource to the id
mImgView1.setImageResource(imgs.getResourceId(i, -1));