Okay. I was writing my Ball class and the ball is not displayed. I tried adding other components to my container and they are displayed, so I think it is safe to assume that the problem is my ball. The class code:
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JComponent;
public class Ball extends JComponent {
public Ball() {
ballX = (Window.WINDOW_WIDTH - BALL_DIAMETER) / 2;
ballY = (Window.WINDOW_HEIGHT - BALL_DIAMETER) / 2;
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawRect(5, 5, 50, 50);
g.setColor(Color.GREEN);
g.fillOval(ballX, ballY, BALL_DIAMETER, BALL_DIAMETER);
g.dispose();
}
public void setX(int x) {
ballX = x;
}
public void setY(int y) {
ballY = y;
}
private int ballX;
private int ballY;
public static final int BALL_DIAMETER = 30;
}
The first rect was used for testing. It doesn't appear neither....
Make sure your component has a preferred size larger than (0, 0):
@Override
public Dimension getPreferredSize() {
return new Dimension(500, 500);
}