I have a vector with a list of commands as shown below:
//COMMAND INITIALISATION
std::vector<std::string> objectInitialisationAction;
objectInitialisationAction.push_back("CREATE"); //0
objectInitialisationAction.push_back("END_CREATE"); //1
objectInitialisationAction.push_back("START_TIMELINE"); //2
I only access this vector by using my function shown below:
int SearchFor(std::string search, std::vector<std::string> from)
{
int result=-1;
for(int i=0; i<from.size(); i++)
if(from[i]==search)
{
result=i;
break;
}
if(result == -1)
{
std::ofstream error("searching.txt");
error<<"search failed, original value = \""<<search<<"\""<<std::endl;
error<<"values in the table:"<<std::endl;
for(int i=0; i<from.size();i++)
error<<"value "<<i<<": "<<from[i]<<std::endl;
error.close();
}
return result;
}
With only one function call:
commandNum=SearchFor(command[0], objectInitialisationAction);
This is the only place where I access the vector, yet when I call the function for the nth time (it always brakes at the same point in the code) it accesses wrong and outputs gibberish. Some of the code I list below:
search failed, original value = "CREATE"
values in the table:
value 0: CREATE Øç¼ Œ Ôç¼ Œ Ðç¼ Exit ¼ç¼ ¸ç¼ Œ p«üxðù ; ´ç¼ Œ pëù@òø €< °ç¼ ŒBerlin Sans FB Demi e ¬ç¼ ˆ°¿^nmra œç¼ ŒBerlin Sans FB Demi e ˜ç¼ help ”ç¼ ˆ object_dump ç¼ test Œç¼ Ž spawn ˆç¼ ‹ load_map „ç¼ Ž
//and so on...
Any suggestions as to why a vector may corrupt like that?
Your code looks correct to me. In this case, there should be another part of your application that corrupts the memory. For example, there could be an out-of-range array access, a dangling pointer or a use-after-delete somewhere. Tools like Valgrind might help you here.