I have been playing around with golang and redis. I just stood up a simple http server and wanted to increment requests on redis. I am blowing up the connections (I think). I found that with redigo you can use connection pooling, but not sure how to implment that in go when I am serving the requests (where do you instantiate / call the pool from).
error: can't assign requested address.
Any suggestions would be appreciated....I am sure I am incorrectly making the connections, but just not sure how to change.
EDIT: Modified per pauljz's suggestions -- Works great now
var pool redis.Pool
func qryJson(rw http.ResponseWriter, req *http.Request){
incrementRedis()
}
func incrementRedis () {
t := time.Now().Format("2006-01-02 15:04:05")
conn := pool.Get()
defer conn.Close()
if _, err := conn.Do("HINCRBY", "messages", t, 1); err != nil {
log.Fatal(err)
}
}
func main() {
runtime.GOMAXPROCS(runtime.NumCPU())
pool = redis.Pool{
MaxIdle: 50,
MaxActive: 500, // max number of connections
Dial: func() (redis.Conn, error) {
c, err := redis.Dial("tcp", ":6379")
if err != nil {
panic(err.Error())
}
return c, err
},
}
http.HandleFunc("/testqry", qryJson)
log.Fatal(http.ListenAndServe(":8082", nil))
}
The redigo docs have a good starter example for connection pooling: http://godoc.org/github.com/garyburd/redigo/redis#Pool
In your case you would have a var pool redis.Pool
in your package (i.e. not inside of a function).
In main()
, before your ListenAndServe
call, you would call pool = redis.Pool{ ... }
from the redigo example to initialize the pool.
In incrementRedis()
you would then do something like:
func incrementRedis () {
conn := pool.Get()
defer conn.Close()
if _, err := conn.Do("HINCRBY", "messages", t, 1); err != nil {
log.Fatal(err)
}
}