Here is the code I am using. When ticks becomes equal to 5 the recursion function should stop clearing the mainThread timeout. Anybody please help.
var mainThread;
var ticks = 0;
function tickTimer() {
clearTimeout(mainThread);
if (ticks >= 5) {
endGame();
}
else {
mainThread = setTimeout(function () {
ticks++;
tickTimer();
}, 1000);
}
}
Let me know if any concerns. Thank you in advance.
you can try this. all you need to do is clear interval every time tickTimer function is called.
var mainThread = setInterval(tickTimer, 1000);
var ticks = 0;
function tickTimer() {
if (++ticks >= 5) {
clearInterval (mainThread);
endGame();
}
}