I'm recreating this classic helicopter game:
http://www.play-helicopter-game.com/
I can't figure out what I should be using to recreate the upward motion that occurs when the user holds down the mouse. Does anybody know what I should be using in KineticJS to recreate this effect on a shape?
I considered tween but it seems to only work if you're moving the shape to predetermined coordinates.
Please let me know if you can help. Thanks!
Here's is some starting code for you to experiment with...
As you've discovered a Tween will only move something from A to B without much control.
Instead, create an animation loop that changes your helicopter "Y" property each frame
var helo;
var heloY=50;
var direction=0;
var animation=new Kinetic.Animation(function(){
helo.setY(heloY);
heloY+=direction*1;
},layer);
Listen for mousedown events on your helicopter and set the direction to up
helo.on("mousedown",function(){direction=-1;});
Listen for mouseup and mouseout events on your helicopter and set the direction to down
helo.on("mouseleave mouseup",function(){direction=1;});