EDIT
OK I found this video that explains how to use it : http://www.youtube.com/watch?v=LCLa-rgR_MA
it works with this code:
//in create
effect = new ParticleEffect();
FileHandle fileDir = Gdx.files.internal("data");
effect.load(Gdx.files.internal("data/myParticleTxtFile"), fileDir);
effect.start();
//in render
effect.draw(batch, Gdx.graphics.getDeltaTime());
batch.end();
Previous message:
I created a particle effect with the particle editor, I added the text file to the data
folder. The particle constructor needs an atlas, so I created a new atlas with TexturePacker
but I could not make it work.
OK I found this video that explains how to use it : http://www.youtube.com/watch?v=LCLa-rgR_MA
it works with this code:
//in create
effect = new ParticleEffect();
FileHandle fileDir = Gdx.files.internal("data");
effect.load(Gdx.files.internal("data/myParticleTxtFile"), fileDir);
effect.start();
//in render
effect.draw(batch, Gdx.graphics.getDeltaTime());
batch.end();