#define _WIN32_WINNT 0x0601
#include <windows.h>
int main()
{
HWND StdHandle = GetStdHandle (STD_OUTPUT_HANDLE);
SetConsoleDisplayMode (StdHandle, CONSOLE_FULLSCREEN_MODE, 0);
system ("pause");
}
The Community Additions written by Jim Michaels said that if your app requires windows 7, you must add #define _WIN32_WINNT 0x0601
at the top of your files just before the #includes.
But this thread said that Microsoft removed the functionality (WDDM display drivers).
Which is correct?
My aim is to create a fuilscreen console window, but eventually failed. Why?
Windows Seven:
#include <Windows.h>
int main()
{
HANDLE hStdHandle = GetStdHandle (STD_OUTPUT_HANDLE);
BOOL bWin32Ret = SetConsoleDisplayMode (hStdHandle, CONSOLE_FULLSCREEN_MODE, 0);
if ( bWin32Ret == 0 )
{
DWORD dwLastError = GetLastError(); // 120
}
}
winerror.h
excerpt
// This function is not supported on this system.
//
#define ERROR_CALL_NOT_IMPLEMENTED 120L
using #define
for _WIN32_WINNT
won't change anything.