Is there a way to set the size of a UIElement
(without casting to FrameworkElement
), perhaps similar to how using RenderSize
on a UIElement
mirrors getting size information via ActualWidth
& ActualHeight
on a FrameworkElement
)?
In effect, I guess you could say I want to set the RenderSize
of a UIElement
.
I'm thinking along the lines of an approach that would somehow enable me to force a measure / arrange pass with the desired size, but can't seem to find an appropriate point of attack.
The closest thing to a way of doing this is to call Arrange(finalRect)
on the UIElement
. If the element's ArrangeCore
override (and/or subsequent OnRender
) implementation "stretches" to / makes use of the whole area given (by finalRect), its size will be set accordingly. But only if.
Personally, I decided to amputate WPF at its UI neck and build my own layout system and a complete set of UI controls that descend directly from UIElement
. That way, I sidestep the whole problem, since the granddaddy in my hierarchy, the firstborn son of UIElement, has all the members necessary for layout built in from the getgo - including properties for Width
and Height
(and is basically therefore a sizable UIElement
).
The rest of my code then just deals with grandpa, i.e. my version of "FrameworkElement" (which is way more efficient - since it sheds all the context / dependency / styling functionality etc that I don't need anyway. WPF pays a price for being so generic).
A FrameworkElementWrapper
control is included in that family, should there be a need to include any conventional FrameworkElements
in the layout.