This may seem like a trite question as I am new to Object Oriented Programming, but I am working on a Windows Phone Application and I am curious about the _socket object within the program.
The code that I am using below works and I am sending this byte array via BlueTooth to my microprocessor through UART.
private async void ConnectToDevice(PeerInformation peer)
{
if (_socket != null)
{
_socket.Dispose();
}
try
{
_socket = new StreamSocket();
await _socket.ConnectAsync(peer.HostName, "{00001101-0000-1000-8000-00805F9B34FB}");
byte[] bytesToSend = new byte[5] {8,2,3,14,5} ;
var buffer = GenerateData(bytesToSend);
await _socket.OutputStream.WriteAsync(buffer);
MessageBox.Show("Connected to Bluetooth!");
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
_socket.Dispose();
_socket = null;
}
}
What I want to do is take the _socket object from above and use it in a different page of my application.
Basically, this method is being executed in the MainPage and I want to have access to the populated fields of the StreamSocket in the "ConfigurationPage" that I've created.
How would I go about getting this object to the ConfigurationPage without creating a new object?
One way could be to declare it in a static property in your App.xaml.cs:
public static StreamSocket Socket { get; set; }
Then you can access it from anywhere in the application:
await App.Socket.ConnectAsync(peer.HostName, "{00001101-0000-1000-8000-00805F9B34FB}");