I know there exist some functions like lineRenderer etc, but I want to create a straight line in the scene using two points(in Vector3 form). I don't want to draw the line by using any key or using the mouse, I just want to see the line in the scene when I trigger some event or just after I click play button.
Can anyone help me?
Ok, I've figured it out by using LineRenderer like this:
var line: GameObject=GameObject.Find("/LineRenderer");
fence = Instantiate(line,Pos,Rotation);
fence.setPosition(0,p1);
fence.setPosition(1,p2);
Thanks for all of your answers above