I know I can use
sprite.runAction and cc.ScaleTo
to zoom in or zoom out a sprite with image, in which the width/height rate are same.
But I hope to change the width/height rate and resize/resample a sprite.
Is it possible?
Your comment welcome
Use the CCScaleTo initializer where you can specify x/y components individually, for example:
[CCScaleTo actionWithDuration:2 scaleX:4 scaleY:-2];