To load .dic and .aff files we use the following code.
using (var hunspell = new Hunspell("en.aff", "en.dic"))
{
}
But,how do I load NHunspell .dic and .aff files if embedded as resource using c# ?
I am trying out the following code, but it is damn slow.
using (var hunspell = new Hunspell(GetBytes(Properties.Resources.enaff), GetBytes(Properties.Resources.endic)))
{
}
static byte[] GetBytes(string str)
{
byte[] bytes = new byte[str.Length * sizeof(char)];
System.Buffer.BlockCopy(str.ToCharArray(), 0, bytes, 0, bytes.Length);
return bytes;
}
Assuming you have both files as embedded resources in one of your application assemblies, for example:
MyApp.MyAssemblyWithResources
MyApp.MyAssemblyWithResources.AffFile
MyApp.MyAssemblyWithResources.DictFile
Then to load them and use them, do the following:
// These buffers will receive the content of the embedded resource files.
byte[] affFileBytes = null;
byte[] dictFileBytes = null;
// We have to load the resource files from the assembly in which they were embedded.
var myAssembly = AppDomain.CurrentDomain.GetAssemblies().Where(a => a.FullName.Equals("MyApp.MyAssemblyWithResources")).Single();
// To do so we need to get a stream that allows us to read them.
using (var affResourceStream = myAssembly.GetManifestResourceStream("MyApp.MyAssemblyWithResources.AffFile"))
using (var dictResourceStream = myAssembly.GetManifestResourceStream("MyApp.MyAssemblyWithResources.DictFile"))
{
// Now we know their size and can allocate room for the buffer.
affFileBytes = new byte[affResourceStream.Length];
// And read them from the resource stream into the buffer.
affResourceStream.Read(affFileBytes, 0, affFileBytes.Length);
// Same thing for the dictionary file.
dictFileBytes = new byte[dictResourceStream.Length];
dictResourceStream.Read(dictFileBytes, 0, dictFileBytes.Length);
}
// Now the loaded buffers can be used for the NHunspell instance.
using (var hunspell = new Hunspell(affFileBytes, dictFileBytes))
{
// Do stuff with spellin and gramma.
}