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java3dtriangulationpoint-clouds3d-reconstruction

Connecting points to make a triangle


If I have a set of 3d points (AKA point cloud) what is the best way to determine the groups of 3 points (triangles) I should make, to create a surface reconstruction?


Solution

  • Delaunay Triangulation is your friend! There are lots of resources available about it if you Google the term, and the math/logic behind it isn't too tough. Making it FAST is a bit harder (but totally do-able), but that depends entirely on your requirements.