What's the problem with toDataURL()
function in my code!?
My problem is, the p0 canvas will remain empty!
After uploading my image in dataurl.net
, i found out, it DataUrl code and my DataUrl code that was saved in LocalStorage are different!! and that's why it can't show anything!
<canvas id="p0" width="512" height="176" style="margin-left: 200px; margin-top: 216px; position: absolute"></canvas>
<script>
function init() {
var p0 = document.getElementById("p0");
var P0 = p0.getContext('2d');
var img = new Image;
img.onload = function () {
P0.drawImage(img, 0, 0);
};
if (localStorage.getItem("version") == Version) {
img.src = localStorage.getItem("p0");
} else {
localStorage.setItem("version", Version);
img.src = "Index/2/logo.png";
localStorage.setItem("p0", p0.toDataURL("image/png"));
}
}
init();
</script>
Thanks to Bergi,
It just need to put this line:
localStorage.setItem("p0", p0.toDataURL("image/png"));
into the img.onload function.
img.onload = function () {
P0.drawImage(img, 0, 0);
localStorage.setItem("p0", p0.toDataURL("image/png"));
};