I am trying to trace the position of a movieclip(that contains a simple timeline animation inside) so that I can attach another movieclip to be able to follow it.
How can I do that?
empty = the movieclip that contains timeline animation
mc = the movieclip I want to follow the "empty" movieclip
empty.addEventListener(Event.ENTER_FRAME, onMove);
function onMove(event:Event):void {
var mc:MovieClip = new SmokeTween();
mc.x = empty.x;
mc.y = empty.y;
mc.rotation = Math.round(Math.random() * 70);
this.addChild(mc);
}
Actually I went into "empty" mc and and used this code and seems to work fine:
this.addEventListener ( Event.ENTER_FRAME, traceFrame );
function traceFrame ( e : Event ) : void
{
if (e.target.currentFrame > 0){
MovieClip(parent.parent).mc.x = e.target.x;
}
}
Actually I went into "empty" mc and and used this code and seems to work fine:
this.addEventListener ( Event.ENTER_FRAME, traceFrame );
function traceFrame ( e : Event ) : void
{
if (e.target.currentFrame > 0){
mc.x = e.target.x;
}
}