My View
implements onGestureListener
to let me be informed when a gesture is done by the user, either if it is a scroll or a fling movement.
When the pointer is moved slowly on the screen, I receive onScroll
events as expected.But when the pointer is moved faster, I get several onScroll
events before getting the onFling
event. As the onFling
event passes the event associated with the "up" event, I suppose it is only triggered after the user takes his finger away from the screen.
Ans this causes a not natural behaviour for my application...
My question is : is it possible to suppress all the preceding onScroll
events when the move executed by the user is clearly a fling movement?
Problem solved, but the solution doesn't look very clean : in the "onFling" function, I cancel every treatments realized in the "onScroll" function and I only take the "onFling" event into account if one of the velocities is greater than 1000 in absolute value.