I've been trying to implement mouse motion event dispatches but I continue to get a stack overflow error. It works for the mouseMoved(MouseEvent e) method but not for mouseDragged(MouseEvent e). Does anybody have a clue as to why? Are there any solutions?
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Test extends JFrame {
public Test() {
setLayout(null);
setSize(500,500);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
addMouseMotionListener(new MouseMotionListener() {
public void mouseMoved(MouseEvent e) {
System.err.println("moved outside");
}
public void mouseDragged(MouseEvent e) {
System.err.println("dragged outside");
}
});
JPanel inside = new JPanel();
inside.setLocation(0, 0);
inside.setSize(100, 100);
inside.setBackground(Color.RED);
inside.addMouseMotionListener(new MouseMotionListener() {
public void mouseDragged(MouseEvent e) {
System.out.println("dragged inside");
//The error occurs here when I begin dragging
//here and continue dragging to any other location.
Test.this.dispatchEvent(e);
}
public void mouseMoved(MouseEvent e) {
System.out.println("moved inside");
Test.this.dispatchEvent(e);
}
});
add(inside);
}
public static void main(String[] args) {
Test client = new Test();
}
}
My actual project uses many inside components and my goal is to have each component implement their own mouse press/click/release actions and have the frame handle mouse motions and dragging that influences all of the components.
Here is a similar code that does work for both mouse motion methods.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Test2 {
public static void main(String... args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
final JComponent outside = new JPanel();
JComponent inside = new JPanel();
inside.setBackground(Color.red);
inside.setPreferredSize(new Dimension(200, 200));
inside.addMouseMotionListener(new MouseAdapter() {
public void mouseDragged(MouseEvent e) {
System.out.println("dragged inside");
outside.dispatchEvent(e);
}
public void mouseMoved(MouseEvent e) {
System.out.println("moved inside");
outside.dispatchEvent(e);
}
});
outside.add(inside);
outside.setPreferredSize(new Dimension(300, 300));
outside.addMouseMotionListener(new MouseAdapter() {
public void mouseMoved(MouseEvent e) {
System.err.println("moved outside");
}
public void mouseDragged(MouseEvent e) {
System.err.println("dragged outside");
}
});
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(outside);
frame.pack();
frame.setVisible(true);
}
});
}
}
Help is appreciated.
Your MouseMotionListener
in the inside
is generating a new event. That event will be caught again by the very same MouseMotionListener
, creating an endless loop. Since you are creating an event when the previous one is still unfinished, they will stack up until a StackOverflowError
explodes your application.
Your second code does not have this problem because the inside
delegates to the outside
and it finishes there.