So I ran into this issue with the Windsor bootstrapper for Nancy. I managed to whip together a small test project where I can reproduce what is going wrong. You can find the project here.
What seems to go wrong is this: DynamicProxy only seems to catch the invocation of the void Handle(Action<string> oncomplete)
method and not the string Handle(string input)
method that is called on another thread. As if the Scratch that: It's just the call to another method on the same class that is not proxied.Engine
is no longer proxied after it had been sent to another thread.
This means the output of the program is only
Handled Handle with return type System.Void
test
and not
Handled Handle with return type System.Void
Handled Handle with return type System.String
test
Is this the expected behaviour of Dynamic Proxy? That proxies on another thread are not longer, well, proxied? Or is there something wrong with the code?
EDIT: Just RTFM'd Dynamic Proxy, and it seems like it Works As Intended. Now how do I configure my IEngine Instance to use the correct kind of Proxy?
Try changing :
Component.For<MyEngine>().Forward<IEngine>().Interceptors<ScopeInterceptor>());
into
Component.For<MyEngine>().Forward<IEngine>().Forward<MyEngine>().Interceptors<ScopeInterceptor>());
I don't have the time to actually try it but this should force windsor into creating a class proxy, which should solve your issue
Kind regards, Marwijn.
-- edit --
for the current link try replacing :
Component.For<IEngine>().ImplementedBy<Engine>()
with:
Component.For<IEngine, Engine>().ImplementedBy<Engine>()