Hi I imported a font and using it in GUISkin for buttons. But I am getting a warning
Font size and style overrides are only supported for dynamic fonts.
UnityEngine.GUI:Button(Rect, String)
How to escape from this?
Thanks in Advance
private float guiDiff;
public GUIStyle scoreStyle;
// in start function
guiDiff = screenResolution.x / 480f; (480 is my testing equipment width)
scoreStyle.fontSize = Mathf.CeilToInt(15 * guiDiff);
Its works fine for me in all device.