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javalwjgltimedeltadelta

Is there a more accurate LWJGL timer


After looking at timer showed on the LWJGL wiki milliseconds weren't fast enough. It kept an inconsistent speed of the player. I can't find anything on how to produce a more accurate timer, like 3.2 milliseconds instead of 3 milliseconds. I know this sounds stupid, but I'm really stuck.


Solution

  • You could use System.nanoTime():

    long startTime = System.nanoTime();    
    //Stuff in-between
    long timeTaken = System.nanoTime() - startTime;