Currently I am trying to get a sketch working where the Arduino will read a series of characters as a command, and do something based on the series of characters sent from an iDevice. I am using an iPhone 3GS that is jailbroken to send characters to the Arduino. The method that sends the serial characters looks like the following,
- (IBAction)blinkFlow_A_LED:(id)sender {
// Method to blink the Flow_A LED on the kegboard-mini Arduino shield (<https://github.com/Kegbot/kegboard>).
NSLog(@"blink Flow_A btn pressed");
// Open serial port / interface
[serial open:B2400];
NSLog(@"%c", [serial isOpened]);
// Send serial data (TX)
char buffer [7];
buffer[0] = '{';
buffer[1] = 'b';
buffer[2] = 'l';
buffer[3] = 'i';
buffer[4] = 'n';
buffer[5] = 'k';
buffer[6] = '}';
[serial write:buffer length:7];
}
I have created a simple sketch that blinks the LED on the shield I am using, but I want the LED to blink conditionally when the button is clicked in the iOS app. The sketch that blinks the LED looks like the following,
/*
Blink
Turns on an LED on for one second, then off for one second, repeatedly.
This sketch is specific to making the kegboard-mini shield.
http://arduino.cc/forum/index.php?topic=157625.new;topicseen#new
This example code is in the public domain.
*/
// Pin D4 - should be connected to the flow_A LED
// Give it a name
int led = 4;
// The setup routine runs once when you press reset:
void setup() {
// Initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// The loop routine run over and over again forever:
void loop() {
digitalWrite(led, HIGH); // Turn the LED on (HIGH is the voltage level)
delay(1000); // Wait for one second
digitalWrite(led, LOW); // Turn the LED off by making the voltage LOW
delay(1000); // Wait for a second
}
I ended putting a simple sketch together like this which allows me to store an array of serial bytes into a String thanks to the SerialEvent example.
The sketch I am currently working with looks like the following,
/*
* kegboard-serial-simple-blink07
* This code is public domain
*
* This sketch sends a receives a multibyte String from the iPhone
* and performs functions on it.
*
* Examples:
* http://arduino.cc/en/Tutorial/SerialEvent
* http://arduino.cc/en/Serial/read
*/
// Global variables should be identified with "_"
// flow_A LED
int led = 4;
// relay_A
const int RELAY_A = A0;
// Variables from the sketch example
String inputString = ""; // A string to hold incoming data
boolean stringComplete = false; // Whether the string is complete
void setup() {
Serial.begin(2400); // Open a serial port. Sets data rate to 2400 bit/s
Serial.println("Power on test");
inputString.reserve(200);
pinMode(RELAY_A, OUTPUT);
}
void open_valve() {
digitalWrite(RELAY_A, HIGH); // Turn RELAY_A on
}
void close_valve() {
digitalWrite(RELAY_A, LOW); // Turn RELAY_A off
}
void flow_A_blink() {
digitalWrite(led, HIGH); // Turn the LED on (HIGH is the voltage level)
delay(1000); // Wait for one second
digitalWrite(led, LOW); // Turn the LED off by making the voltage LOW
delay(1000); // Wait for a second
}
void flow_A_blink_stop() {
digitalWrite(led, LOW);
}
void loop() {
// Print the string when newline arrives:
if (stringComplete) {
Serial.println(inputString);
// Clear the string:
inputString = "";
stringComplete = false;
}
if (inputString == "{blink_Flow_A}") {
flow_A_blink();
}
}
// SerialEvent occurs whenever a new data comes in the
// hardware serial RX. This routine is run between each
// time loop() runs, so using delay inside loop can delay
// response. Multiple bytes of data may be available.
void serialEvent() {
while(Serial.available()) {
// Get the new byte:
char inChar = (char)Serial.read();
// Add it to the inputString:
inputString += inChar;
// If the incoming character is a newline, set a flag
// so the main loop can do something about it:
if (inChar == '\n') {
stringComplete = true;
}
}
}