We made a method that will determine where our image is in our frame. If the image is in a certain part of the frame it will show a message dialog and we will return to our main JPanel
( we're making a minigolf game ;) )
The problem is that when the message dialog appears, it keeps reappearing after he switched to our main Panel. Here's the code:
package Project;
import java.awt.Graphics;
import java.awt.Image;
import java.io.File;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
public class Blackhole
{
Image blackhole;
int xblack;
int yblack;
public final int breedte=75;
public final int hoogte=75;
public String afbeelding2;
public Atoom atoom;
public Frame venster;
public SpelPaneel x;
public Blackhole(int xblack, int yblack, String afbeelding2)
{
this.xblack = xblack;
this.yblack = yblack;
blackhole = new ImageIcon(getClass().getResource(afbeelding2)).getImage();
}
public void tekenblackhole(Graphics g)
{
g.drawImage(blackhole,xblack,yblack,75,75,null);
}
public boolean gameover(Atoom atoom)
{
return ((atoom.xpositie +atoom.BREEDTE > this.xblack) && (atoom.xpositie < this.xblack + this.breedte) && (atoom.ypositie + atoom.HOOGTE>this.yblack && atoom.ypositie<this.yblack+this.hoogte )) ;
}
And this is the method we call upon in our class where the playing happens.
if (blackhole.gameover(atoom))
{
JOptionPane.showMessageDialog(null, "You're Goneee in The Black Hole !!");
venster.switchPanel();
}
You need to have a boolean variable which will tell you if the message has already been shown. Something like
if (blackhole.gameover(atoom) && !messageHasBeenShown)
{
messageHasBeenShown = true;
JOptionPane.showMessageDialog(null, "You're Goneee in The Black Hole !!");
venster.switchPanel();
}
and messageHasBeenShown = true;
somewhere before.