I want to know when I am writing and when I am deleting, but, after a 0.5 second delay, it will tell me "You stopped writing/deleting" However, it only shows that message and it delete or write after a half second delay.
How could I use Thread.sleep(500);
correctly?
My current source code:
import java.awt.BorderLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JTextField;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
public class TextChangedFrame extends JFrame {
JTextField textField = new JTextField("Put your text here");
JLabel label = new JLabel("You have written: ");
public TextChangedFrame() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(300, 100);
setLayout(new BorderLayout());
getContentPane().add(textField, BorderLayout.CENTER);
getContentPane().add(label, BorderLayout.SOUTH);
textField.getDocument().addDocumentListener(new DocumentListener() {
public void insertUpdate(DocumentEvent e) {
label.setText("I'm writting: " + textField.getText());
try {
Thread.sleep(500);
} catch (InterruptedException ex) {
}
label.setText("I stopped writing");
}
public void removeUpdate(DocumentEvent e) {
label.setText("I'm deleting");
try {
Thread.sleep(500);
} catch (InterruptedException ex) {
}
label.setText("I stopped deleting");
}
public void changedUpdate(DocumentEvent e) {
}
});
}
public static void main(String[] args) {
TextChangedFrame frame = new TextChangedFrame();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
}
Again, use a Swing Timer to do the dirty work. What you do is whenever you edit or delete, call re-start on the Timer to re-set the timer and start it. The restart() method will stop the Timer if it is running.
public void insertUpdate(DocumentEvent e) {
label.setText(EDITING);
writeDeleteTimer.restart();
}
For example:
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
@SuppressWarnings("serial")
public class TextChangedFrame extends JPanel {
public static final String STOPPED_EDITING = "No Longer Editing or Deleting";
private static final String EDITING = "Editing";
private static final String DELETING = "Deleting";
private static final int TIMER_DELAY = 500;
private static final int PREF_W = 400;
private static final int PREF_H = 100;
private JTextField textField = new JTextField("Put your text here");
private JLabel label = new JLabel("You have written: ");
private ActionListener timerListener = new TimerListener();
private Timer writeDeleteTimer = new Timer(TIMER_DELAY, timerListener);
public TextChangedFrame() {
setLayout(new BorderLayout());
add(textField, BorderLayout.CENTER);
add(label, BorderLayout.SOUTH);
textField.getDocument().addDocumentListener(new DocumentListener() {
public void insertUpdate(DocumentEvent e) {
label.setText(EDITING);
writeDeleteTimer.restart();
}
public void removeUpdate(DocumentEvent e) {
label.setText(DELETING);
writeDeleteTimer.restart();
}
public void changedUpdate(DocumentEvent e) {
}
});
}
@Override
public Dimension getPreferredSize() {
return new Dimension(PREF_W, PREF_H);
}
private class TimerListener implements ActionListener {
@Override
public void actionPerformed(ActionEvent evt) {
label.setText(STOPPED_EDITING);
Timer timer = (Timer) evt.getSource();
timer.stop();
}
}
private static void createAndShowGui() {
TextChangedFrame mainPanel = new TextChangedFrame();
JFrame frame = new JFrame("TextChangedFrame");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
Answer edited: no need to recreate the Timer object. Simply call restart()
on it as it will stop the current Timer if it's running.