I am creating a cross-platform project with MvvmCross v3 and Xamarin solution and i would like to create some unit-tests.
This seems a bit outdated, so i was trying to follow this and it worked as expected.
However, I am now making an attempt to unit-test some of my domain services, which are dependent on platform specific MvvvCross plugins (e.g ResourceLoader
).
Running the test results in the following exception:
Cirrious.CrossCore.Exceptions.MvxException: Failed to resolve type
Cirrious.CrossCore.Plugins.IMvxPluginManager.
I assume that IMvxPluginManager
is probably registered in the Setup flow, and that I need to include platform implementation of the plugins in my project, yet I was wondering what would be the preferred way of setting up my unit-test project? Is there something that I am missing?
Is there any updated tutorial for the above task?
Are there already any plugin platform extensions that supports test environment, or should I make an attempt to write them by myself?
In general, you shouldn't be loading the plugins or a real MvxPluginManager
during your service tests.
Instead your unit tests should be registering mock types for the interfaces that your services need to use.
var mock = new Mock<INeedToUse>();
// use mock.Setup methods
Ioc.RegisterSingleton<INeedToUse>(mock.Object);
// or you can use constructor dependency injection on INeedToUse instead
You can also register a mock IMvxPluginManager
if you really need to, but in the majority of cases I don't believe you should need that. If you've got a case where you absolutely need it, please post a code sample - it's easier to talk in code than text.