I have the following function to append rows and cells to an empty table
:
function createTable(size) {
var table = document.getElementById("gameTable");
for (var i=0; i<size; i++) {
var tr = document.createElement("tr");
for (var j=0; j<size; j++) {
var td = document.createElement("td");
tr.appendChild(td);
}
table.appendChild(tr);
tr.rowIndex = i;
}
}
So far so good.
My problem is that later, when I tried to reach specific cells inside the table:
var x = target.parentNode.rowIndex;
var y = target.cellIndex;
table.rows[x].cells[y].innerHTML = 'blah'
target
is the specific TD
that was clicked.
the rows[x]
index is always -1
. Every time I try the line above I get an error: "cannot read property 'cells' of undefined"
I even tried manually setting the rowIndex of each Row to what it should be (inside the function), but to no avail.
The cellIndex comes out fine, but the rowIndex is -1 and each and every one of the newly created table rows.
What can I do to correct this?
This can be solved by appending the <tr>
elements into a <tbody>
.
function createTable(size) {
var table = document.getElementById("gameTable");
var tb = document.createElement("tbody");
for (var i=0; i<size; i++) {
var tr = document.createElement("tr");
for (var j=0; j<size; j++) {
var td = document.createElement("td");
tr.appendChild(td);
}
tb.appendChild(tr);
}
table.appendChild(tb);
}