In this program I'm writing, I've been using freeglut and, generally, it has been working. However, sometimes when there is some issue in the program that often has nothing to do with rendering at all, I get a segfault at glutInit() and no explanation from GDB.
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff7942409 in glutInit () from /usr/lib/x86_64-linux-gnu/libglut.so.3
Backtrace:
#0 0x00007ffff7942409 in glutInit () from /usr/lib/x86_64-linux-gnu/libglut.so.3
#1 0x0000000000415d4c in initGL () at ../gfx/render.cpp:62
#2 0x00000000004035f3 in main () at battle.cpp:49
Running with rendering disabled produces no errors.
So, I am wondering what I need to do to get more information on these failures. Can I get the backtrace to look inside liblut.so.3?
(As an aside, any recommendations for a more reliable toolkit than freeglut are appreciated.)
Can I get the backtrace to look inside liblut.so.3?
You already have a backtrace that is looking inside libglut.so.3
.
You need to either
sudo apt-get install freeglut3-dbg
or some such), orlibglut.so
from source, orx/i $pc
, disas
, info registers
, etc.