I've been searching here all day for help with what is likely, just a basic noob javascript mistake.
I'm trying to get the lat/long from an address using google's geocoder glass. However, I can't seem to assign it to a global or even derive it from the object's property (which I would prefer). Basically all I need at this point to to just get the location from the geocoder and everything else should fall in place. See code:
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=true&libraries=places"></script>
<script>
var geocoder = new google.maps.Geocoder();
var ListingAddress = '1600 Pennsylvania Ave NW Washington, DC 20500';
var map;
var infowindow;
//var ListingLoc = new google.maps.LatLng(-33.8665433, 151.1956316);
var ListingLatLong;
var ListingLoc;
function initialize() {
geocoder.geocode({
address: ListingAddress
},
function(results){
ListingLatLong = results[0].geometry.location;
ListingLoc = new google.maps.LatLng(ListingLatLong);
});
map = new google.maps.Map(document.getElementById('map_canvas'), {
mapTypeId: google.maps.MapTypeId.ROADMAP,
center: ListingLoc,
zoom: 15
});
var request = {
location: ListingLoc,
radius: 500,
types: ['school']
};
infowindow = new google.maps.InfoWindow();
var service = new google.maps.places.PlacesService(map);
service.nearbySearch(request, callback);
}
function callback(results, status) {
if (status == google.maps.places.PlacesServiceStatus.OK) {
for (var i = 0; i < results.length; i++) {
createMarker(results[i]);
}
}
}
function createMarker(place) {
var placeLoc = place.geometry.location;
var marker = new google.maps.Marker({
map: map,
position: place.geometry.location
});
google.maps.event.addListener(marker, 'click', function() {
infowindow.setContent(place.name);
infowindow.open(map, this);
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
AND the markup
<div id="map_canvas" style="width:600px;height:400px;border:none;"></div>
The second argument of geocoder.geocode
is a callback function that executes asynchronously. That means that the function will run sometime after the rest of your code. Thus,ListingLatLong
is not assigned a value until after you've tried to use it.
Asynchronous execution is the norm for performing network requests in JavaScript. Instead of causing your code to hang by waiting a long time for a network round-trip, you simply dispatch a request and define a listener function to fire when the request completes some time later. That's what is happening here: the function argument to geocoder.geocode
is a listener function that fires once the data arrives from Google's geocoding server. geocoder.geocode
doesn't run that function, exactly -- it just says, "Okay, JavaScript, here's a function you should run whenever my request completes."
To solve this problem, simply move any code that needs to use the values of results
(and/or ListingLatLong
) inside the callback function:
geocoder.geocode({
address: ListingAddress
},
function(results){
ListingLatLong = results[0].geometry.location;
ListingLoc = new google.maps.LatLng(ListingLatLong);
// ** note this is inside the callback now **
map = new google.maps.Map(document.getElementById('map_canvas'), {
mapTypeId: google.maps.MapTypeId.ROADMAP,
center: ListingLoc,
zoom: 15
});
// add the rest of your code here, too
// ...
});
(Side note: you should use uppercase variable names only for constructors (e.g., var Person = function(name) { this.name = name; }
) and lowercase variable names for instances (e.g., someGuy = new Person("Bob");
). When I see the name ListingLatLong
, I expect it to be a constructor, but it's not, so I'd suggest using listingLatLong
instead.)