i am trying to implement a "gifting" mechanic in my game. I looked at this and i am able to send requests to friends (even with frictionless dialogs and so on)
My friends are able to receive the requests but the only described way to handle the request is to make them click on the notification in the native FB app and then handle it in my app via the application:(UIApplication *)application openURL:(NSURL *)url
That looks very inconvinient to me!
What if 2 friends sent me a request? Do i have to click them both? What if I am in the app already? Do i have to go to the FB app click on the notification that brings me back to my app?
So the question is: Is there a way to see all the received requests for my app and handle them accordingly while I am in my app?
Just to clear things:
I got a little confused about the notifications you get when receiving an apprequest and the actual requests. The requests can be viewed and managed via the graph path /me/apprequests
You can view and accept them in your app in an inbox-like way for example.