I am using visual studio 2012 professional to make my first windows/directx program. At the top of my program, I have this:
3: #define SCREEN_HEIGHT 500;
4: #define SCREEN_WIDTH 400;
Before I decided to use constants this was working perfectly fine:
49: //set size but not coordinates. we'll do that when we create the window
50: RECT clientArea = {0, 0, 500, 400};
51: //x-coordinates, y-coordinates, height, width
52:
53: //Makes the previous struct have the values for the client area not the window
54: AdjustWindowRect(&clientArea, WS_OVERLAPPEDWINDOW, FALSE);
55: //address of previously defined RECT, window style, do we have a menu?
56:
57: //create the window and store the handle
58: windowHandle = CreateWindowEx(NULL,
59: "WindowClass1", //name of window class
60: "My First Windowed Program", //title of window
61: WS_OVERLAPPEDWINDOW, //window style
62: 400, //x-position
63: 200, //y-position
64: clientArea.right - clientArea.left, //width
65: clientArea.bottom - clientArea.top, //height
66: NULL, //No parent
67: NULL, //We dont have any menu's
68: whichInstance, //instance handle
69: NULL); //we only have one window
70:
71: //display the window
72: ShowWindow(windowHandle, howToShowTheWindow);
73: //struct with window information, defined by windows in WinMain.
but when I change this line:
50: RECT clientArea = {0, 0, SCREEN_HEIGHT, SCREEN_WIDTH};
It gives me about thirty different errors. I'm pretty sure only the first few are relavent, and the rest are because those lines of code didn't work correctly..
1>c:\users\kenneth\documents\visual studio 2012\projects\my first directx program\my first directx program\my first dirextx program.cpp(50): error C2143: syntax error : missing '}' before ';'
1>c:\users\kenneth\documents\visual studio 2012\projects\my first directx program\my first directx program\my first dirextx program.cpp(50): error C2143: syntax error : missing ';' before ','
1>c:\users\kenneth\documents\visual studio 2012\projects\my first directx program\my first directx program\my first dirextx program.cpp(54): error C2065: 'clientArea' : undeclared identifier
1>c:\users\kenneth\documents\visual studio 2012\projects\my first directx program\my first directx program\my first dirextx program.cpp(54): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\kenneth\documents\visual studio 2012\projects\my first directx program\my first directx program\my first dirextx program.cpp(54): error C2365: 'AdjustWindowRect' : redefinition; previous definition was 'function'
If I understand defined constants correctly, the pre-processor simply swaps them out for their values before any compiling is done, so this is very confusing.
Remove the semicolons:
#define SCREEN_HEIGHT 500
#define SCREEN_WIDTH 400
Think of macros as more of "copy and paste" action. 500;
, etc. was being copied and pasted into like RECT clientArea = {0, 0, 500;, 400;};
Also, why make the screen size fixed? It makes it much more difficult to change code in the future. I would declare a class and specify the screen size in the constructor:
class BasicWindow
{
BasicWindow(std::size_t width, std::size_t height)
: WndWidth_(width), WndHeight_(height){};
private:
std::size_t WndWidth_;
std::size_t WndHeight_;
};