I have some code which executes a download in a separate thread, created so that the JFrame GUI will continue to update during the download. But, the purpose is completely defeated when I use Thread.join(), as it causes the GUI to stop updating. I need a way to wait for the thread to finish and still update the GUI.
You can have the task that does the download also fire an event to the GUI.
For example:
Runnable task = new Runnable() {
public void run() {
// do your download
SwingUtilities.invokeLater(new Runnable() {
public void run() {
// call some method to tell the GUI that the download finished.
}
});
}
};
and then to run it, either use an Executor (preferred method) or a raw thread:
executor.execute(task);
or
new Thread(task).start();
As pointed out in the comments, you'd generally use a SwingWorker to do this kind of thing but you can also do the manual approach outlined above.
SwingWorker provides a doInBackground
method where you would stick your download logic in, a done
method where you would stick in code to notify the GUI that the download finished and a get
method to get the result of doInBackground
(if there was one).
E.g.,
class Downloader extends SwingWorker<Object, Object> {
@Override
public Object doInBackground() {
return doDownload();
}
@Override
protected void done() {
try {
frame.downloadDone(get());
} catch (Exception ignore) {
}
}
}
(new Downloader()).execute();