I am a beginner in Appcelerator Titanium APP development. From the inspiration of this link I am trying to create a countdown timer to be work in TableRowView as each row have its own time set. And I customize this class to show Hours with minutes and seconds.
I created the following code in each TableRowView to execute countdown in list on the fly.
Code 1
my_timer[timer_index] = new countDown(parseInt(timer_index), parseInt(15), parseInt(50),
function() {
remainingTime.text = ''+my_timer[timer_index].time.h + " : " + my_timer[timer_index].time.m + " : " + my_timer [timer_index].time.s;
}, function() {
//alert("The time is up!");
}
);
my_timer[timer_index++].start();
my_time used to push all the instances of countdown timer for each row.
The data is coming from XHR, therefore I created an array literal to hold all instances like in the snippet of code.
Problem: when I try to run my app with this code, it shows me an exception saying something like "time.h
is undefined". However, I defined time.h
as you can see in code.
Furthermore, I can use this class for multiple countdowns by using single array
for example:
my_timer[0] = new countDown(2,5,5,function(){
somelabel1.text = my_timer[0].time.h+":"+my_timer[0].time.m+":"+my_timer[0].time.s;
})
my_timer[1] = new countDown(2,5,5,function(){
somelabel1.text = my_timer[1].time.h+":"+my_timer[1].time.m+":"+my_timer[1].time.s;
})
the above code works perfectly and it has no error. But if I try to use this class in loop and pass index number rather than hard-coded values like in Code 1, it shows exception as I stated above.
Any help will be highly appreciable.
Thank you in advance.
I just solved this problem by customizing CountDown Class
var countDown = function(h, m, s, _instance_index, fn_tick, fn_end) {
return {
total_sec : h * 60 * 60 + m * 60 + s,
timer : this.timer,
instance_index : _instance_index,
set : function(h, m, s) {
this.total_sec = parseInt(heart) * 60 * 60 + parseInt(e) * 60 + parseInt(s);
this.time = {
h : h,
m : m,
s : s
};
return this;
},
start : function() {
var self = this;
this.timer = setInterval(function() {
///alert('running');
if (self.total_sec) {
self.total_sec--;
var hour = parseInt(self.total_sec / (60 * 60));
var min = (self.total_sec - (parseInt(hour * (60 * 60))) - (self.total_sec % 60)) / 60;
self.time = {
h : parseInt(self.total_sec / (60 * 60)),
m : parseInt(min),
s : (self.total_sec % 60)
};
fn_tick(self.time.h + ":" + self.time.m + ":" + self.time.s, self.instance_index);
} else {
self.stop();
fn_end();
}
}, 1000);
return this;
},
stop : function() {
clearInterval(this.timer);
this.time = {
h : 0,
m : 0,
s : 0
};
this.total_sec = 0;
return this;
}
};
};
And call this class by using the following code:
my_timer[items_json.Record.NEW[i].ASSIGN_QUEST_ID] = new countDown(parseInt(n[0]), parseInt(n[1]), parseInt(n[2]), items_json.Record.NEW[i].ASSIGN_QUEST_ID, function(curr_time, instance_index) {
questTime[instance_index].text = 'TIME LEFT ' + curr_time;
}, function() {
//alert("The time is up!");
});
my_timer[items_json.Record.NEW[i].ASSIGN_QUEST_ID].start();