I get Invalid Operation Exception when trying to load WMA file (no DRM) as Sound Effect. My code:
public void LoadSound(String SoundFilePath, out SoundEffect Sound)
{
Sound = null;
try
{
// Holds informations about a file stream.
StreamResourceInfo SoundFileInfo = App.GetResourceStream(new Uri(SoundFilePath, UriKind.Relative));
// Create the SoundEffect from the Stream
Sound = SoundEffect.FromStream(SoundFileInfo.Stream);
}
catch (NullReferenceException)
{
// Display an error message
MessageBox.Show("Couldn't load sound " + SoundFilePath);
}
}
The error occured at this line Sound = SoundEffect.FromStream(SoundFileInfo.Stream)
I can load WAV files without problem though. I prefer not to convert the WMA file into WAV because the original WMA file size is just 352KB but when converted to a WAV file its size increased to 1788KB!
You cannot use wma or mp3 sounds within SoundEffects. Try this approach that works just fine:
using Microsoft.Xna.Framework.Media;
...
Song s = Song.FromUri("sound name", new Uri(@"Resources/Alarms/Alarm01.wma", UriKind.Relative));
MediaPlayer.Play(s);
Also don't forget to reference Microsoft.Xna.Framework library.