Is it possible to have a JavaScript function before the
<meta name="viewport" content="width=device-width; initial-scale=1.0; ">
to set the scale figures , to target each mobile device width correctly ?
For example in the JavaScript we have
if (window.devicePixelRatio == 0.75)
we make the meta tag:
<meta name="viewport" content="width=device-width; initial-scale=1.4; ">
and
if (window.devicePixelRatio == 1.5)
we make the meta tag:
<meta name="viewport" content="width=device-width; initial-scale= 0,75; ">
so the page when it loads , it zoom in or out, to perfectly fit the device width.
if that possible , would you please post an example .
Ok after a long research I found a way to solve this. I didn't find a way to control the scale through JavaScript but I found another practical way. I hope it would be useful for other coders.
let say you have a page width of 250px and you want to do an webview app for android. And your page is not responsive so you have a fixed width. also you have tried
< meta name="viewport" content="width=250">
and it didn't work out for you.
add .css to you page with this it and adjust the figures as you want too.
@media screen and (max-width: 320px) {
html { zoom: 120%; }
}
@media screen and (max-width: 400px) {
html { zoom: 150%; }
}
@media screen and (max-width: 800px) {
html { zoom: 220%; }
}
@media screen and (min-width: 801px) {
html { zoom: 230%; }
}
so the page with their elements zoomed nicely to fit the android device that opening your webview app. most widths I came through android are 240 320 400 480 533 600 800 or you can work it out for each 50 or 100 you have a zoom value 250 300 350 400 .. and so on