I am getting this error:
E/libEGL(11261): call to OpenGL ES API with no current context (logged once per thread)
I found out that a possible solution would be to use
android:hardwareAccelerated="true"
But the issue is that I want to run the app on android 2.2 up.
If I add that setting to the AndroidManifest.xml
, it won't compile because it will give an error.
Is there a way to enable that option based on device version, or maybe use a different solution?
I am using phonegap.
edit:
found the solution, i didn't had the deviceready listener running
Try with this .
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.HONEYCOMB) {
getWindow().setFlags(
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED,
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);
(your view)view.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
AndroidManifest.xml
<application
android:hardwareAccelerated="true">