I am trying to draw a transparent plane (X[0..100],Y[0..100],Z=0) in Java 3D, but can't figure out how. I've looked on the tutorial page and still can't find any sample programs.
I am attempting to find a "plane" object as a BranchGroup to add to my existing TransformGroup, but there isn't such a plane object; what should I use? And how do I make it transparent?
This is a snippet of code I used on a histogram - this might work on a flat plane.
private static void createAppearances() {
normalAppearance = new Appearance();
normalAppearance.setMaterial(normalMaterial);
selectedAppearance = new Appearance();
selectedAppearance.setMaterial(selectedMaterial);
TransparencyAttributes ta = new TransparencyAttributes();
ta.setTransparencyMode (TransparencyAttributes.BLENDED);
ta.setTransparency (DEFAULT_HISTOGRAM_ALPHA);
normalAppearance.setTransparencyAttributes (ta);
selectedAppearance.setTransparencyAttributes(ta);
}
The key is the TransparencyAttributes
if I remember correctly. I wish I could tell you more but I can't get this to compile right now (missing some old libraries that aren't related to 3D).